Wednesday, 20 October 2010

getting to know zbrush

One of the things i told my self i would do is to go showcase what i can do when it comes to organic modeling.
The head model was started around a year ago back while i was still at Chiron learning 3d. Back then it was still a simple impression of what i felt looked like a human head :) now some time has passed and i figured i should finish it off. So i tweaked it up a bit and started up zbrush which i haven't used before and allowed myself to mess around a bit.
the power of this app was hard to believe at first, things that would take days could be done in hours,
so I'm going to head off *no pun interned* for now and see what i come up with.
This model is going to be a sculpture of a man, i plan on creating it as if it were carved into stone hence the pedestal below the neck.
Here's the low poly preview for a start.

24 comments:

  1. lookin real realistic, got any experience with blender?

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  2. no i do most my work in maya, dont really work in other apps.

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  3. very nice work, keep it up, I'll be back!

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  4. thanks, will have some new stuff up soon. :)

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  5. This is great! I'll definitely be following.

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  6. Seems difficult! I can't even figure out autoCAD let alone this..

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  7. Interesting piece of software, later on in my Uni course I will be doing 3D animation.

    Keep posting more content like this :)!

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  8. Looks impressive, must have taken you a long time.

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  9. fullowin 'n' suppin :)

    wtfiniggagun

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  10. looks very nice and impressive...also interesting software

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  11. Believe me when I say zbrush is a must

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  12. frog your right on that one, will have some updates later today.
    by the way thanks everyone.

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  13. Looks great.. i used blender like ones :D did not learn much but to be honest i did not try that hard.

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  14. it takes some getting used to, especialy the workflow, i got a way around things in maya so now i just stick to it. might have some tuts up if i find the time

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  15. wow you have some talent there! very nice work.

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  16. looks like you're sculpting John Locke from Lost, good stuff!

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  17. Its better than any of my experiance with 3D design, keep it up

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  18. Always wanted to get into 3D modelling. Will pay close attention to your blog :).

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  19. I prefer Blender. But that does look like it could be a good alternative.

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