Its how to fake a depth of field effect with no cost to rendering times. Usually if you were to do a DOF effect directly in the render you would set up your camera to work as a physical camera, add a lens shader like a bookeh effect which would simulate the depth of field you get using a real camera, but this can drastically increase you render time because the render engine has to compute the blur in real time across a 3d space. However you can just render your scene with no blur and also render out a Zdepth pass ... which looks a little like this.
What it is is a greyscale representation of the whats found in the z-axis. So the closer something is the blacker it is. Now you take this image into photoshop and paste it into the alpha layer of the original rendered image, load up lens blur from the effects list and just click on the part you want to focus on. This is what you get as a final result.
:) Check out the preview. Its as simple as that and faster than anything around and looks great. Also this is crucial if you really want to get a photo realistic image because this is one of those small details that make a good image great.
wow nice tips, this will help me allot with my new project, when I get to that stage !
ReplyDeletedude this stuff is beyond me but it seems interesting keep up the posts im supportan yuh
ReplyDeletewaow awesome
ReplyDeleteawesome thanks for this i love playing with photo shop and was looking at 3d things , thanks
ReplyDeleteThanks for the tips, great image.
ReplyDeleteyou're too good at this
ReplyDeletevery nice tip. Unfortunately I don't even know how to do any of this rendering stuff :(
ReplyDeleteThanks for the advice, great post.
ReplyDeleteLooks really good.
ReplyDeletewow! great tip, thanks!
ReplyDeletegreat tip.
ReplyDeletelol ok, nice 3d tip
ReplyDeletegreat tips
ReplyDeletenice tips, thanks bro
ReplyDeletegreat tips
ReplyDeletethis looks so fricking awesome
ReplyDeletegreat tutorila is that 3dsmax
ReplyDelete3d rendering technology is awesome
ReplyDeleteFollowing and supporting
ReplyDeleteWow, cool! :D
ReplyDeleteVery helpful, thanks. Though i could never even attempt it.
ReplyDeleteThis can help me with 3d work
ReplyDeleteNice tutorial on doing this, thankyas
ReplyDeletebravo care
ReplyDeletenice tips!
ReplyDeletethanks for sharing :)
ReplyDeleteI never thought about it that way...
ReplyDeletethat's good to know
ReplyDeleteWaiting for you to update your blog man, can't wait.
ReplyDeletecool, can't wait for an update
ReplyDeletethis is pretty cool
ReplyDeleteamazing rendering, dude
ReplyDeleteIt's interesting the see the technical details behind what I would normally see as 'a can of coke on a stick'
ReplyDeletenice tips, thanks !
ReplyDeletereally nice tip ! I love that shallow DOF effect ! :D
ReplyDeletevery cool, thanks!
ReplyDeleteYou know a lot about this, great tip!
ReplyDeletelooks awesome!
ReplyDeleteGreat stuff man
ReplyDeletehmm thats really neat. wish i could use it.
ReplyDeletei really need a new video card - I can't render anything
ReplyDeletedelicious reading, man
ReplyDeletegood stuff!
ReplyDeletewow, that's very interesting
ReplyDeletecool effect
ReplyDeleteUsefull info , if i could ever use it lol
ReplyDeletewow,thats great
ReplyDelete